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Walt Disney's Sleeping Beauty
Walt Disney's Sleeping Beauty
Once upon a time, in a kingdom far away, a beautiful princess was born
... a princess destined by a terrible curse to prick her finger on the
spindle of a spinning wheel and become Sleeping Beauty. Masterful Disney
animation and Tchaikovsky's celebrated musical score enrich the romantic,
humorous and suspenseful story of the lovely Princess Aurora.
The three magical fairies Flora, Fauna and Merryweather, and the
valiant Prince Phillip, who vows to save his beloved princess. Phillips
bravery and devotion are challenged when he must confront the overwhelming
forces of evil conjured up by the wicked and terrifying Maleficent. Embark
on a spectacular adventure of unprecedented scale and excitement in this
thrilling, timeless Disney Classic.
Walt Disney's Sleeping Beauty: Background Information
During the 1950's, many critics were praising the UPA studios for their
stylistic experimentation, while accusing Disney animation of being too
"old fashioned". In response, Walt Disney planned his
masterpiece, a film that would merge modern design sensibilities with
state-of-the-art wide-screen and stereophonic sound technology. Without
question, Sleeping Beauty is Disney's lushest feature, with an
unprecidented attention to detail and bold stylization in the use of
color, character, and background design. The influence of Sleeping Beauty
can be found in the design of many recent animated features, like The
Little Mermaid, Beauty and the Beast, and The Swan Princess.
Interestingly enough, as modern and forward thinking as Sleeping Beauty
appears on the surface, it still echos the story elements and plot points
of Disney's earliest feature, Snow White & The Seven Dwarfs. In fact,
several sequences, including the dance with the Scarecrow Prince and the
scenes of the Prince's capture and imprisonment, were originally planned
for Snow White [See Note #3], but were cut from the film before they could
be animated. Two decades later, they were incorporated into Walt Disney's
last great fairy tale feature, Sleeping Beauty.
In his quest for quality, Disney allowed his top artists: Marc Davis, John
Lounsbery, Milt Kahl, Eric Cleworth, Frank Thomas, Ollie Johnston and John
Sibley, extra time to pencil test and refine their scenes until they were
absolutely perfect. Sleeping Beauty was the last animated feature to
receive Walt's full attention, but since his time was also required in
Anaheim for the building of Disneyland, he was often away from the studio
for weeks at a time. To keep busy, animators who were waiting for
approvals often did their own inbetweening and preliminary clean-up on
their scenes. These delays and Disney's unrelenting attention to detail
ended up driving the budget up to an unheard-of amount of six million
dollars. Combined with the cost overruns of Disneyland, the film drove the
studio very close to bankruptcy, but the effort and sacrifice was
worthwhile. Even though the comic characters, like the Kings and the
Fairies, pale in comparison to earlier creations, the realistic ones, like
the Prince, Briar Rose and Maleficent are among the most subtle,
expressive and natural characters that the studio ever produced. Overall,
Sleeping Beauty stands as an impressive achievement, displaying a level of
refinement and sophistication that no animated feature has ever surpassed.
Sleeping Beauty: The Storyboard
This info is taken from a draft of the film.
- Sequence 01.0: Opening to entrance of Maleficent
- Director Les Clark
Animators
- Throng of vassals, trumpeters and Herald
- Nicholas, Youngquist, Bailey, Kopietz, Carlson
- King Stefan & King Hubert
- Lounsbery, also: Carlson, Sibley, Gibson
- The Queen
- Davis
- The Fairies
- King, Gibson, Lusk, Ambro, Johnston
- Gift Montages
- Boyd
- Effects
- MacManus
- Sequence 02.0: Entrance of Maleficent
- Director Eric Larson
Animators
- Maleficent
- Davis
- The rest is basically same as in Sequence 01.0
- Sequence 07.0: The Fairies Plan
- Director Eric Larson
Animators
- Fairies
- Thomas, Johnston, also: Lusk, Ambro, King
- Objects
- Tanous
- Sequence 06.0: Fairies try to make dress and cake for Briar Rose
- Director Eric Larson
Animators
- Briar Rose
- Davis, also: Ambro
- Fairies
- Thomas, King, Johnston
- Objects
- Lusk, Tanous
- Sequence 07.1: Maleficent kicks the Goons around
- Director Woolie Reitherman
Animators
- Maleficent
- Paliwoda, also: Cleworth, Davis
- Goons
- Lounsbery, Kahl, also: Lucas, Keil, Goepper
- Sequence 08.0: Boy Meets Girl
- Director Eric Larson
Animators
- Briar Rose
- Davis, also: Ambro, Gibson
- Prince & Sampson
- Kahl, Lounsbery
- Animals
- Lounsbery, King, also: Lusk, Nordberg, Stanchfield
- Scarecrow Prince
- Lounsbery, also: Gibson
- Sequence 09.0: Fairies finish dress and cake
- Director Eric Larson
Animators
- Fairies
- Thomas, Johnston, also: Lusk
- Objects
- Lusk, King, Toombs, Gibson
- Effects
- Carlisle
- Raven
- Gibson
- Sequence 12.0: Girl returns
- Director Eric Larson
Animators
- Briar Rose
- Davis, also: Ambro
- Fairies
- Thomas, Johnston, also: Ambro
- Raven
- Gibson
- Sequence 13.0: King Stefan's castle
- Director Gerry Geronimi
Animators
- Stefan & Hubert
- Kahl, Lounsbery, also: Sibley, Carlson,
- Lackey
- Sibley
- Prince & Sampson
- Kahl, Lounsbery
- Sequence 14.0: Girl pricks finger
- Director Eric Larson
Animators
- Aurora
- Davis
- Fairies
- Johnston, also: Toombs, King
- Maleficent
- Davis
- Effects
- Meador
- Sequence 15.0: Fairies put castle to sleep
- Director Gerry Geronimi
Animators
- Stefan & Hubert
- Lounsbery, also: Carlson
- Fairies
- Thomas, also: King, Clark
- Soldiers & Vassals
- Kahl, King, Carlson
- Sequence 17.0: Prince captured, Fairies discover his capture
- Director Gerry Geronimi
Animators
- Prince
- Kahl, Sibley
- Fairies
- Johnston, Gibson
- Maleficent
- Davis
- Raven
- Gibson
- Goons
- Sibley
- Sequence 18.0: Maleficent meets the Prince, Escape from castle.
- Director Gerry Geronimi
Animators
- Prince & Sampson
- Kahl, Hathcock
- Fairies
- Thomas, Johnston, also: Clark, Youngquist, Kopietz, Hathcock
- Maleficent
- Davis
- Raven
- Davis, Gibson, also: Nicholas, Hathcock
- Goons
- Clark, Sibley
- Effects
- MacManus
- Sequence 19.0: The fight
- Director Woolie Reitherman
Animators
- Maleficent
- Paliwoda, also: Cleworth
- Prince & Sampson
- Hultgren, Keil, Lucas
- Dragon
- Cleworth
- Fairies
- Keil
- Effects
- MacManus
- Sequence 21.0: Girl awakens and ending
- Director Gerry Geronimi
Animators
- Prince
- Kahl, O'Brien
- Aurora
- Davis, O'Brien
- Stefan & Hubert
- Lounsbery
- Fairies
- Johnston
- Queen
- Davis
- Vassals
- Carlson
Walt Disney's Sleeping Beauty: Disney vs. the Brothers Grimm
Walt Disney's "Sleeping Beauty" presents a sharp contrast
from "Brier Rose," the version presented by the Brothers Grimm.
This is to be expected for a number of reasons. In the following
paragraphs I intend to explore the following differences and the possible
reasons for their existence. To be sure, a primary source for these
differences, indeed a major difference itself, is the length of the two
stories. The Grimms' tale is barely 3 pages, while the Disney version is
almost 80 minutes long. Keeping that in mind, I will concentrate in the
following; First, I will discuss the role of the uninvited fairy in the
story. This is the character who sets everything in motion by cursing the
newborn princess at her christening. Second, the actions on the part of
the prince are vastly different in each of the two stories. Finally, there
is a vast difference between the way to the two stories handle the
princess' interaction with the prince.
In the Grimm's "Briar Rose," the thirteenth fairy is not invited
because the king and queen posses only twelve plates. Of course, she comes
anyway and is much offended by the lack of an invitation. She proceeds to
exact her revenge by cursing the princess to die by pricking her finger on
a spindle in her fifteenth year, and she promptly leaves the story, never
to be heard from again. More aptly put, she has fulfilled her role as evil
protagonist and now exits the story, having set the future conflict in
motion.
In the Disney version, things are hardly this simple, and yet they are
also simplified greatly. Disney has only four fairies, the three good
fairies, and the one who casts the curse. The last fairy is more a witch
than a fairy, being garbed fully in black and appearing and vanishing in a
thick cloud of green smoke. In addition, the is named. She is called
Maleficent, a name for a witch, if there ever was one. Here, it is not a
matter of begin embarrassed for lack of dishware that causes the omission
of her invitation to the ceremony. The king and queen did not invite her
because she is an evil character. This is in sharp contrast the (presumed)
initial lack of alignment for the thirteenth fairy in the Grimms' story,
in which it is only outrage at being denied an invitation which causes the
fairy to follow the dark side, so to speak. Beyond this, Maleficent does
not leave the story once she has cast her evil spell. Indeed, once the
princess (here known both as "Briar Rose" and a birth name of
"Aurora") reaches the designated age, it is Maleficent who
eventually coaxes her into touching the spinning wheel so that the
prophesy may come true. By making Maleficent an inherently evil person,
Disney sets up an evil for the audience to hate, and thus an easier
conflict to identify. Disney seems to consider this especially necessary
in dealing with young children. It makes all the sticky moral questions go
away, and the children can simply hate the witch. Even after this point,
Maleficent's role is still not complete, as I shall discuss this a little
later in my discussion of the prince's actions.
In the old tale, the princess does prick her finger and she sleeps for
exactly 100 years. It is at this time that a wandering prince is able to
penetrate the thick thorn hedge which has grown around the princess and
all in her castle, though many previous princes have tried and failed,
dying on the horrible thorn hedge. The prince comes, as though he is fated
to, indeed he is in this story, and awakens the princess from her slumber
after the hedge parts for him easily. All that is required for him to do
this is to kiss the princess.
In Disney's version, this is hardly the case. First of all, (as I will
mention shortly) the prince is already in love with Briar Rose and thus
has a more concrete motivation. He must fight his way through the thorns,
hacking them to pieces valiantly with his sword. Upon surpassing this
obstacle, he must then deal with the evil Fairy. She assumes the form of a
horrible dragon (black and green, of course), and they do battle,
whereupon the prince kills the dragon. This represents a considerably more
significant effort on the part of the prince, as well as creating a sort
of test to demonstrate that he is truly worthy of the princess. It also
serves to put some action into a tale otherwise devoid of any violence,
again appealing to youths who are used to action-packed cartoons.
Finally, in the Grimms' tale, Briar Rose never meets the prince prior to
being awakened by him. Indeed, if she had not slept, she would have been
dead long before the prince's birth. However, once the prince sees her, he
kisses, she wakes up, and they are married immediately. Hardly the modern
model of a cautious, mature relationship based on love and affection.
Again, Disney makes things a good deal more complex and this results in a
slightly convoluted plot line. To begin with, the princess and the prince
meet at least once before she ever goes to sleep. While walking in the
woods, she encounters him, and they dance, all the while the audience
knows that they have met even once before, if only in their dreams. This
serves to create a more realistic basis for them to fall in love and get
married later on. Whereas in the Grimms', the princess served her full
term on sleep, a full 100 years, Disney has her sleep for only a short
while (about a day) before the prince comes to her rescue. The conflict
with the original statement of how long she must sleep is conveniently
overlooked. After defeating Maleficent, he awakens the princess and the
kingdom, and the prince and princess are married. Here, it is much easier
to see the, as a couple which might get married, and much easier for the
child audience to wish for it to happen.
The Grimms' and Walk Disney versions of sleeping beauty are extremely
different versions of a ubiquitous tale found in many forms. Major
differences added by Disney include the treatment of the uninvited fairy,
the effort required on the part of the prince, and the development of the
relationship between the princess and the prince. The changes serve
primarily to make the tale more accessible to today's youngsters, making
it more compelling and more appropriate, and thus more likely to be
watched, at least one person (the one who made the following graphic) has
even referred to it as...
Walt Disney's Sleeping Beauty Context
Walter Elias Disney was born in Chicago on December 5, 1901, to an
Irish-Canadian father and a German-American mother. The family raised
Walt, his sister, and his three other brothers on a farm near Marceline,
Missouri. An unusually energetic boy, Walt developed a passion for drawing
at an early age, along with an equally intense passion for salesmanship.
He sketched relentlessly, then sold his sketches to neighbors, friends,
and family. Moving back to Chicago for high school, Disney continued to
draw but also took photographs, wrote for the school paper, and attended
the Academy of Fine Arts in the evenings. A thirst for adventure led him
to attempt military service in 1918, but he was too young to enlist.
Instead, he joined the Red Cross as an ambulance driver and official
chauffeur. In 1923, Walt followed his older brother, Roy, to Hollywood,
carrying with him only a few drawing implements, one completed short
animated film subject, and almost no money. Securing borrowed funds, he
and his brother began an animated production company in their uncle's
garage. Disney's entrepreneurial spirit and inspired imagination led
quickly to the development of the Disney empire.
While Walt Disney's success as a businessman is legendary, his artistic
accomplishments should not be overlooked. Over the course of his career,
he stretched the limits of animated film by constantly innovating and
perfecting new methods of animation. Before he was twenty, Disney became
the first animator to seamlessly combine live-action footage with drawn
animation. In releasing the world's first fully synchronized sound
cartoon, "Steamboat Willie," in 1928, Disney also introduced the
public to the character of Mickey Mouse. He introduced Technicolor to his
productions in the early 1930s and used a revolutionary multiplane camera
technique as early as the mid-1930s. Throughout his career, Disney and his
teams innovated in the realms of effects animation, special processes,
multiple exposures, props, and camera tricks.
The amazing success of Disney's early films gave him unusual freedom to
expand and experiment further, despite the Great Depression and World War
II. In the thirties, when the nation's economy was at its lowest ebb,
the budgets for his films seemed staggering-Snow White and the Seven
Dwarfs, for example, cost an astonishing $1.4 million. Still, the studio
(constructed in Burbank in 1940) tightened its belt a bit during wartime,
devoting much of its money and energy to the production of
government-commissioned propagandist and military training films. In the
1950s, Disney created the Disneyland theme park in California and debuted
the wildly successful "Disneyland" anthology series, later renamed
"Walt Disney's Wonderful World of Color." By the time the workaholic
Walt Disney died on December 15, 1966, his studio had released eighty-one
feature films and won forty-eight Academy Awards. Today, the corporation
which bears his name continues to expand and forge ahead in the fields of
computer animation and restoration.
Sleeping Beauty was Walt Disney Pictures' sixteenth animated feature
and, at the time, the most expensive of his films to produce. Making the
film took more than six years at an estimated cost of $6 million, a figure
that was totally unheard of for an animated feature in Disney's day. The
lengthy production period resulted in part from the fact that Disney was
preoccupied with the creation of Disneyland and the development of future
projects. He rarely visited the studio, yet much of the creative process
depended on his explicit approval.
The film process for Sleeping Beauty employed a new film size-Super
Technirama 70. The 70-millimeter filmstrip was twice as wide as the
35-millimeter usually used both then and now and captures backgrounds with
stunning clarity. It also employs a 2.35:1 aspect ratio, meaning that the
width of the screen runs 2.35 times as wide as its height. Even today,
1.33:1 and 1.85:1 aspect ratios are more commonly used. The super-widescreen
format allowed for the radical content and design of the film to be
presented in a noticeably new way, with crystal clear focus and
ultra-sharp backgrounds spread over more frame area. In contrast, other
famous Disney films like Cinderella, Peter Pan, and Alice in Wonderland
employ softer geometries and softer focuses.
Background painter Eyvind Earle based his radically detailed backgrounds
on medieval, pre-Renaissance, and Gothic art. Artists who influenced his
designs include Pieter Breughel and Jan van Eyck, as well as other Dutch,
Italian, and Greek masters. The incredible detail of the art parallels the
more adult content of this film as compared with Disney's earlier
animated features. Sleeping Beauty, unlike the Mickey Mouse films or even
Snow White, emphasizes human characters and renders death, sadness, and
longing with realistic displays of emotion. The epic widescreen style also
lends to the importance of spaces in conveying the emotional temperature
of a scene. Earle answered directly to Walt Disney but supervised the
visual design of the film by using an assembly line to divide up the
labor. For example, Frank Armitage, an acquaintance of the Mexican
muralist Diego Rivera, focused on the wide, sweeping backgrounds. Marc
Davis supervised Princess Aurora's and Maleficent's characters.
Beginning in 1956, widescreen blockbusters rose in popularity, a trend
that Disney attempted to capitalize on with Sleeping Beauty. Mammoth epic
films shot in widescreen format changed the film world as they appeared
one after another, including War and Peace (directed by King Vidor, 1956),
The Ten Commandments (Cecil B. DeMille, 1956), Ben-Hur (William Wyler,
1959), and Lawrence of Arabia (David Lean, 1962). These epic films are
longer than Sleeping Beauty-all of them are over three and a half hours
long-but given its artistic scope and ambition, Sleeping Beauty deserves
the title of epic as well.
Sleeping Beauty also stands out among other animated films because of its
score. The music of the instrumentalists and singers plays for the
duration of the movie. Only in rare moments does all instrumentation or
song drop out. In most cases, a moving score sweeps the film along as an
undercurrent. Disney chose to adapt Tchaikovsky's music for "The
Sleeping Beauty" ballet, and in choosing to draw from such a grand
composer for his seemingly simple family film, Disney declared the
timelessness and artistic merits of Sleeping Beauty and brashly placed it
in a canonical tradition. Disney spared no expense for its technical
production, either. George Bruns, who is also noted for composing original
tunes for Pirates of the Caribbean, The Jungle Book, and the 1950s hit The
Ballad of Davy Crockett, recorded the score in Germany with
state-of-the-art equipment.
Sleeping Beauty has the distinction of being the last film that Disney
personally produced. Recently, Sleeping Beauty became the second film to
receive a thorough computer restoration, in which a team of forty computer
technicians pored over all 108,000 frames of the film to clean and
refurbish the colors. The print that the crew succeeded in creating, with
its rich hues and subtle saturations, actually surpasses the print of the
film's initial 1959 release.
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